Development Of An Interactive E-Module Based On Problem-Based Learning To Improve Problem-Solving Skills In Class VII Informatics
DOI:
https://doi.org/10.17977/um038v9i22026p233-243Keywords:
Interactive E-Module, Problem-Based Learning, Problem-Solving Skills, InformaticsAbstract
One of the important skills in computer science education is problem-solving ability. However, computer science education usually focuses on the teacher and the use of conventional teaching materials that are less interactive. As a result, student engagement and understanding of abstract material are not yet optimal. The aim of this research is to create and test an Interactive E-Module based on Problem-Based Learning that will help students in solving problems. This study uses the ADDIE model, which consists of the stages of analysis, design, development, implementation, and evaluation. This study was conducted at SMP Negeri 2 Singaraja,. The research results show that the Interactive E-Module can assist various stages of the problem-based learning syntax, such as problem orientation thru the presentation of contextual cases, learning organization through investigation activity guides, independent investigation with material support and interactive simulations, development and presentation of results thru problem-based exercises, and evaluation thru automatic feedback
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